The canvas element — supplies the client-coordinate origin.
Resolve an id to its world-space AABB, or null when unknown.
Typically adapts a pose resolver (e.g. from composeSelectionPose):
(id) => { const p = resolvePose(id); return p ? boundsOfPath(p) : null; }
— for rect poses the pose is its own AABB and can be returned directly.
Node (or container) id to locate.
Current viewport.
Options for sceneNodeClientRect.