Project a scene node's world AABB to client (viewport) coordinates, e.g. to anchor a Callout at a canvas-drawn object. Snapshot semantics: the rect is where the node is now — it does not track subsequent pan/zoom or scene mutations.
Callout
Project a scene node's world AABB to client (viewport) coordinates, e.g. to anchor a
Calloutat a canvas-drawn object. Snapshot semantics: the rect is where the node is now — it does not track subsequent pan/zoom or scene mutations.