weasel API - v0.8.0
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    Type Alias ShaderUniform

    ShaderUniform:
        | number
        | [number, number]
        | [number, number, number]
        | [number, number, number, number]
        | Float32Array
        | TextureHandle

    Scalar and vector uniform types accepted by the custom shader uniform binder.

    TS type GL call
    number uniform1f
    [n, n] uniform2fv
    [n, n, n] uniform3fv
    [n, n, n, n] uniform4fv
    Float32Array length 9 uniformMatrix3fv (column-major)
    Float32Array length 16 uniformMatrix4fv (column-major)
    TextureHandle bind to next tex unit + uniform1i