Rotation handle for a rotated rect: top-center of the (rotated) bounding box, offset outward along the local up-vector by distance world pixels. When pose.rotation is missing it's treated as 0.
distance
pose.rotation
Rotation handle for a rotated rect: top-center of the (rotated) bounding box, offset outward along the local up-vector by
distanceworld pixels. Whenpose.rotationis missing it's treated as 0.